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Old 05-28-2008, 08:07 PM
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Spore

Some of you may or may not know but Spore is a game that is much anticipated set for release in September. Spore allows you to design your own creatures, planets, civilizations and much more. One of the best sandbox games of the decade!

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Creature Creator


Q: Will the fan-created creatures be imported into the full retail Spore game at launch?
A: Yes. The creatures you make with the Spore Creature Creator can be imported into the full retail version of Spore.
Q: When can I get the Creature Creator?
A: We know our fans are very excited to get started making Spore creatures. We are happy to confirm we will be releasing Spore Creature Creator to the world this Summer.
Q: Will I have to pay for the Creature Creator, or buy SimCity to get it?
A: There will be a broadly-available FREE trial downloadable version of the Creature Creator, featuring about 25% of the total creature parts from the Spore game. We will also offer a complete version of the Creature Creator, containing all the creature parts.
Q: What can I do with the Creature Creator?
A: It works exactly like the Creature Creator in Spore.

Players can create an unlimited number of creatures, play with them in a test area, capture movies and screens of their creatures and send emails of their creatures to their friends.

They can use these creatures in the final game when it ships this September.
Clarifications
Gamasutra article and the Spore Store
On March 31st, 2008 some incorrect details were published about Spore on Gamasutra.com (Gamasutra - Opinion: Is Spore 'For Everyone'?). We've asked them to make a correction but also wanted to clarify here.

Sharing or “downloading” player created content is a core feature of Spore, not at all something that is part of the Spore Store or even under consideration for additional charge. The entire game is based on players making creatures, buildings, and vehicles which can be accessed from what we call our Sporepedia – a web based collection of all player created assets.

The Spore Store simply gives players the ability to purchase out-of-game merchandise such as t-shirts and posters or any additional game products we might make down the road such as expansion packs. For example, we are working with a company to provide the option for 3D versions of a player’s creature to be made and the Spore Store is where that purchase would originate. We have also mentioned that we will be providing the Creature Creator tool as a stand alone product in the month or two before the game launches so that players can begin to design their creatures, but we do not have plans to sell individual parts via micro-transactions.


The Basics



Q: How much do the physical capabilities of your creature influence their effectiveness in combat during the tribal, and civilization stages?
A: In tribe stage physical abilities still directly influence your creature’s success. For example, a high stealth ability can mean the difference between success or failure in an ambush. Meanwhile, the use of tools begins to play a larger role in the success of the species.

In civilization stage, your creature will develop more sophisticated technology. Here, the emphasis is more on strategic use of modern advancements rather than physical abilities.

However, in creature, tribe, civilization and space stages your creature also evolves super abilities depending on what strategy it developed in previous stages.
Q: In the space phase will you just control your own spaceship, or will you be able to command fleets of ships?
A: When you form an alliance with and alien empire in space, a spaceship from that species will join your own. By forming multiple alliances, you can build a small fleet which you lead by controlling your own spaceship, at the helm of the group.
Q: What does “massively single” player mean?
A: Spore is the best of both worlds. It has some of the best features of online multiplayer games. You can share all your creations with people round the world, and check out everything they are making. AI-controlled copies of their creatures and vehicles will populate your game, keeping it fun and fresh. At the same time, you are not playing directly with other people so no-one can come into your personal world and destroy it.
Q: Won’t my planet become over-crowded with everyone’s creatures being downloaded into my world?
A: Your game will only download as many creatures, buildings, and vehicles as it needs to build a great experience for you. If you have created a list of buddies, their creations will be prioritized when the game needs to download new things. This system keeps your game fresh, and makes sure there are always lots of cool new things to encounter as you explore the universe of Spore.
Q: Can I make creatures that live underwater or in trees?
A: In Spore’s Cell phase your tiny creature will grow in its underwater world. The remainder of the game takes place on land, where you can grow your humble little beast into a world dominating species.


Versions, Dates, Costs, Ratings



Q: Will the Mac and PC versions share the same “Sporepedia” of creatures?
A: Yes. You’ll be able to share and explore the great creations that your friends with both Macs and PCs make.
Q: Why aren’t there more details about the Wii version?
A: Will mentioned in an article that we are working on a Wii version, but that version is in the early proto-typing phase. It will not be released at the same time as the PC and Mac versions.


Tech Questions


Q: Am I going to need a top-of-the line new computer to be able to play Spore?
A: While Spore offers a unique gameplay experience, our team is working hard to make sure Spore will be accessible to as broad an audience as possible.
Spore Creatures
Q: How were you able to fit all of Spore into the DS version?
A: Spore Creatures on the Nintendo DS is a fully custom sku developed specifically for the DS platform, featuring a unique storyline and art style optimized for that platform. It focuses on guiding and evolving your creature in interactions with others, collecting parts, and evolving your creature in the Creature Editor.
Q: Can I trade creatures between the DS and PC versions?
A: No. The DS and PC games are tailored quite differently, for the best game experience on each platform.
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Old 05-28-2008, 09:43 PM
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Looks okay, the game play sounds amazing. I probably wouldn't play this game because of the graphics, to kiddy.
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Old 05-29-2008, 03:44 AM
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What the hell..

I MUST have it! haha
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Old 05-29-2008, 02:43 PM
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jillcash has gotten a little rep (15+)
it might get boring fast
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Old 05-29-2008, 05:21 PM
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Or it might take many lifetimes to get boring

People with brighter minds would like to play this xD
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Old 05-29-2008, 08:28 PM
Da Elite
 
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jillcash has gotten a little rep (15+)
oh thats low :\

my IQ is so high i see the matrix

edit- graphics remind me of jak 3
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Old 05-29-2008, 08:40 PM
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Oninuva is a glorious beacon of light (75+)
Models arnt really that bad! If you take a look, they are pretty high-quality textures.
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Old 05-30-2008, 09:25 AM
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vision has gotten a little rep (15+)
well it certainly is colorful xD
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Old 06-08-2008, 09:20 PM
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It looks so good..
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