Code:
This is what i found.
Code:
This thread will be updated if I find more.
Code:
-= Memory View Hacks =-
Code:
GM Hack - 004951C1 [X] ECX type in 1FE log off and log back in and notice all your stats and your job will be SuperGM.
Code:
Shadow Partner - 00665AB6 ZF [X] [ ]
Code:
Super Tubi - 00498FC5 ZF [X] [X]
Code:
Swear Hack - 00458E8E ZF [X] [ ]
Code:
Levitate - 006C137D ZF [X] [X]
Code:
No Hit Godmode - 0067DE96 ZF [X] [ ]
Code:
Dark Sight - 00667BD1 ZF [X] [ ]
Code:
Fly V1 - 006B2D45 ZF [X] [ ]
Code:
Moon Walk - 0066A5DA ZF [X][X]
Code:
Unrandomizer- 00717A4D EAX
0 = 13 STR
1 = 13 DEX
2 = 13 INT
3 = 13 LUK
-= Pointers And Manual Addresses =-
Code:
Char X - Pointer Address: 007D5D88 Offset: 57C
Code:
Char Y - Pointer Address: 007D5D88 Offset: 580
Code:
Bottom Wall - Pointer Address: 007D5214 Offset: 18
Code:
Top Wall - Pointer Address: 007D5214 Offset: 10
Code:
Right Wall - Pointer Address: 007D5214 Offset: 14
Code:
Left Wall - Pointer Address: 007D5214 Offset: C
Code:
Unlimited Attack - Pointer Address: 007D5CEC Offset: 1358
Code:
No Breath - Pointer Address: 007D5CEC Offset: 2D0
Code:
People Scanner - Pointer Address: 007D521C Offset: 18
Code:
Monster Scanner - Pointer Address: 007D5218 Offset: 10
Code:
BEFORE GOING ANY FURTHER, YOU MUST READ THIS!!!
Some hacks might either crash your MapleStory or not work.
CRC Bypass
Code:
[enable]
alloc(newmem,2048)
alloc(blaaaa,3670018)
label(originalcode)
loadbinary(blaaaa,v36.CEM)
newmem:
cmp ecx,00400000
jb originalcode
cmp ecx,00780000
ja originalcode
mov eax,blaaaa
sub eax,00400000
add ecx, eax
originalcode:
mov eax,[ebp+10]
push esi
push edi
jmp 46548f
0046548a:
jmp newmem
[disable]
0046548a:
mov eax,[ebp+10]
push esi
push edi
dealloc(newmem)
dealloc(blaaaa)
PIN Unrandomizer (Full Keyboard)
Code:
[ENABLE]
alloc(pinunrandom,128)
label(returnhere)
00622A79:
jmp pinunrandom
returnhere:
pinunrandom:
add eax,edx
push edx
shr edx,1
mov [eax],edx
pop edx
cmp byte ptr [eax],ff
jmp returnhere
[DISABLE]
00622A79:
add eax,edx
cmp byte ptr [eax],0a
dealloc(pinunrandom)
Unrandomizer STR
Code:
[ENABLE]
00717A4D:
mov eax,0
[DISABLE]
00717A4D:
and eax,00007fff
Unrandomizer DEX
Code:
[ENABLE]
00717A4D:
mov eax,1
[DISABLE]
00717A4D:
and eax,00007fff
Unrandomizer INT
Code:
[ENABLE]
00717A4D:
mov eax,2
[DISABLE]
00717A4D:
and eax,00007fff
Unrandomizer LUK
Code:
[ENABLE]
00717A4D:
mov eax,3
[DISABLE]
00717A4D:
and eax,00007fff
Instant Drop
Code:
[ENABLE]
0076BC38:
add [eax], al
add [eax], al
add [eax], al
add [eax], al
[DISABLE]
0076BC38:
add [eax], al
add [eax], al
add [eax-71], al
inc eax
No Hit Godmode
Code:
[ENABLE]
0067DE96:
je 0067ed3a
[DISABLE]
0067DE96:
jne 0067ed3a
Super Tubi
Code:
[ENABLE]
00498FC5:
nop
[DISABLE]
00498FC5:
jne 498FFD
Swear Hack
Code:
[ENABLE]
00458E8E:
nop
nop
[DISABLE]
00458E8E:
jne 00451D28
Shadow Partner
Code:
[ENABLE]
00665AB6:
jne 00665F61
[DISABLE]
00665AB6:
je 00665F61
Moon Walk
Code:
[ENABLE]
0066A5DA:
db 90 90
[DISABLE]
0066A5DA:
db 75 38
Selective Wall Vac
Code:
[ENABLE]
alloc(begin,2048)
alloc(olddata,32)
alloc(pointer,4)
alloc(bool,4)
registersymbol(bool)
registersymbol(olddata)
label(set)
label(ret)
label(end)
begin:
cmp [bool],1
je set
ret:
mov esi,olddata
movsd
movsd
movsd
movsd
pop edi
jmp end
set:
mov esi,[007d5214]
mov esi,[esi+0C]
mov [pointer], esi
mov esi,[pointer]
mov [olddata],esi
mov esi,[007d5214]
mov esi,[esi+10]
mov [pointer], esi
mov esi,[pointer]
mov [olddata+04],esi
mov esi,[007d5214]
mov esi,[esi+14]
mov [pointer], esi
mov esi,[pointer]
mov [olddata+08],esi
mov esi,[007d5214]
mov esi,[esi+18]
mov [pointer], esi
mov esi,[pointer]
mov [olddata+0C],esi
mov [bool],0
jmp ret
6b266c:
jmp begin
end:
olddata:
DB 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
pointer:
DB 00 00 00 00
bool:
DB 01 00 00 00
[DISABLE]
dealloc(begin)
dealloc(olddata)
dealloc(pointer)
dealloc(bool)
6b266c:
movsd
movsd
movsd
movsd
pop edi
dICE Vac
Code:
[ENABLE]
alloc(dICE,64)
alloc(right,4)
alloc(left,4)
registersymbol(right)
registersymbol(left)
label(return)
dICE:
pushad
mov edx, [7d5d88]
mov ebx, [edx+57c]
mov ecx,[edx+580]
add ebx, [right]
sub ebx, [left]
mov eax,[7d5214]
mov [eax+C],ebx
mov [eax+14],ebx
mov [eax+10],ecx
mov [eax+18],ecx
popad
mov [ebx], eax
mov edi,[ebp+10]
jmp return
right:
db 00 00
left:
db 00 00
6b68f6:
jmp dICE
return:
6b9258:
db 0f 84
6b2d45:
db 75
6b2fe1:
db 0f 85
[DISABLE]
6b68f6:
mov [ebx], eax
mov edi,[ebp+10]
6b9258:
db 0f 85
6b2d45:
db 74
6b2fe1:
db 0f 84
dealloc(dICE)
dealloc(left)
dealloc(right)
unregistersymbol(left)
unregistersymbol(right)
Dark Sight
Code:
[ENABLE]
00667BD1:
je 00667BDE
[DISABLE]
00667BD1:
jne 00667BDE
Flying Monsters
Code:
[ENABLE]
006B2A8C:
db 75
[DISABLE]
006B2A8C:
db 74
Assaulter Slide
Code:
[ENABLE]
0067A241:
je 0067A2D5
[DISABLE]
0067A241:
jne 0067A2D5
Teleport Up
Code:
[ENABLE]
006B54D4:
db 76
[DISABLE]
006B54D4:
db 73
Teleport Left
Code:
[ENABLE]
006B53D4:
db 72
[DISABLE]
006B53D4:
db 73
Teleport Right
Code:
[ENABLE]
006B5443:
db 77
[DISABLE]
006B5443:
db 76
Suck Down
Code:
[ENABLE]
006B9258:
je 006b93c8
[DISABLE]
006B9258:
jne 006b93c8
Attack Teleport
Code:
[ENABLE]
0067A1C1:
jne 0067A1C8
[DISABLE]
0067A1C1:
je 0067A1C8
Dragon Vac
Code:
[enable]
00543A0A:
jne 00534a21
00534A1F:
je 00534a31
0076A908:
dd 1
006B53D4:
jb 006b5429
[disable]
00543A0A:
je 00534a21
00534A1F:
jne 00534a31
0076A908:
dd 0
006B53D4:
jae 006b5429
Zero Vac
Code:
[ENABLE]
00534A0A:
jne 00534a21
00534A1F:
je 00534a31
[DISABLE]
00534A0A:
je 00534a21
00534A1F:
jne 00534a31
Mouse Vac
Code:
[Enable]
Alloc(MouserX,512)
Alloc(MouserY,512)
label(back)
label(return)
6B68F6:
jmp MouserX
back:
6B695B:
jmp MouserY
return:
MouserX:
mov eax, [7D5360]
mov eax, [eax+978]
mov eax, [eax+80]
mov [ebx], eax
mov edi,[ebp+10]
jmp back
MouserY:
mov eax, [7D5360]
mov eax, [eax+978]
mov eax, [eax+84]
mov [edi], eax
mov ebx,[ebp+14]
jmp return
[Disable]
6B68F6:
mov [ebx], eax
mov edi,[ebp+10]
6B695B:
mov [edi],eax
mov ebx,[ebp+14]
dealloc(MouserX)
dealloc(MouserY)
Blow Up ETC items like a 50k bag
Code:
[enable]
004a138b:
nop
nop
nop
nop
nop
nop
[disable]
0041a38b:
je 004a1420
Rep me if I helped XD
